Transforming Higher Education with Augmented Reality: A Comprehensive Systematic Review of Current Applications and Future Prospects

Abstract

The integration of Augmented Reality into higher education has the potential to revolutionize the teaching and learning experience. This comprehensive systematic review examines the current applications of Augmented Reality in higher education and explores its future prospects. The review synthesizes findings from 30 studies published over the past decade, covering a wide range of educational levels and disciplines. The analysis reveals that Augmented Reality has been effectively used to enhance students' cognitive abilities, understanding, motivation, and learning outcomes across various domains.  However, the review also identifies several challenges and limitations that must be addressed to ensure the successful implementation of Augmented Reality in higher education. This paper provides a detailed overview of the current state of Augmented Reality in higher education, offering insights that can inform educational policymakers, researchers, and practitioners in their efforts to leverage this transformative technology for the benefit of students and institutions.

Author Biographies

Ruziana Mohamad Rasli, School of Multimedia Technology and Communication, Universiti Utara Malaysia

Dr. Ruziana Mohamad Rasli is a senior lecturer at Universiti Utara Malaysia (UUM), where she brings over 16 years of teaching and research experience to the academic community. Her areas of expertise include Information Technology and Multimedia, focusing on innovative intersections such as text mining, natural language processing, and the Internet of Things. Dr. Ruziana's scholarly contributions are highlighted by her work on content-based image retrieval techniques and conceptual graphs, which enhance knowledge organization and understanding.  Her dedication to education and research continues to shape and inspire the academic landscape.

Rasslenda Rass Rasalingam, School of the Arts, Universiti Sains Malaysia

Dr. Rasslenda Rass Rasalingam is a lecturer in the Graphic Communication Department at the School of The Arts, Universiti Sains Malaysia (USM). Dr. Rasslenda's research interests are diverse and cutting-edge. She focuses on educational technology and explores how digital tools can enhance learning experiences. Her work in Gamification investigates how game mechanics can make education more interactive and engaging. Additionally, she delves into Human-Computer Interaction (HCI) and User Interface Design, aiming to create intuitive and user-friendly digital environments. Recently, she has been investigating the applications of Augmented Reality (AR) in education and the impact of emotions on learning processes. Dr. Rasslenda's innovative research is shaping the future of digital education, making learning more dynamic and immersive.

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Published
2024-09-30
How to Cite
MOHAMAD RASLI, Ruziana; RASALINGAM, Rasslenda Rass. Transforming Higher Education with Augmented Reality: A Comprehensive Systematic Review of Current Applications and Future Prospects. International Journal of Advanced Research in Education and Society, [S.l.], v. 6, n. 3, p. 478-484, sep. 2024. ISSN 2682-8138. Available at: <https://myjms.mohe.gov.my/index.php/ijares/article/view/27440>. Date accessed: 05 dec. 2024.
Section
English Section